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Confetti
0.1.0
A C++ particle system using Vulkan
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An EmitterVolume that emits particles from the interior of a sphere. More...
#include <Confetti/EmitterVolume.h>

Public Member Functions | |
| EmitterSphere (float radius) | |
| Constructor. More... | |
| virtual | ~EmitterSphere () override=default |
| Destructor. | |
Overrides EmitterVolume | |
| glm::vec3 | operator() (std::minstd_rand &rng) const override |
| Returns a value used to specify a particle's point of emission. More... | |
Public Member Functions inherited from Confetti::EmitterVolume | |
| virtual | ~EmitterVolume ()=default |
| Destructor. | |
An EmitterVolume that emits particles from the interior of a sphere.
The points are distributed uniformly in the volume using this function:
Given the radius r and the random values t:[0,1), u:[0,1), and v:[0,1),
x = t * r * sin( u * PI ) * cos( v * TWO_PI )
y = t * r * sin( u * PI ) * sin( v * TWO_PI )
z = t * r * cos( u * PI )
| Confetti::EmitterSphere::EmitterSphere | ( | float | radius | ) |
Constructor.
| rng | Random number generator. |
| radius | radius of the sphere. |
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overridevirtual |
Returns a value used to specify a particle's point of emission.
| rng | Random number generator. |
Implements Confetti::EmitterVolume.
1.8.14